April 2011
1 post
January 2010
1 post
Beer is a lowpass filter for the brain
December 2009
2 posts
The best way to design something is to engineer it.
November 2009
3 posts
3 tags
Machinarium
I recently purchased Machinarium, a stunningly beautiful adventure/puzzle game developed by Czech-based indie developer Amanita Design. The game itself features incredibly unique artistic style and, if you’re a fan of the adventure genre as pioneered by LucasArts, plays as well as any adventure-puzzler before it. What stands out the most, however, is the game’s absolutely fantastic...
1 tag
I find it depressing that Owl City and LMFAO dominate the iTunes Electronic Music charts. They really should be classified as pop rather than electronic. Electronic music is the medium for forward-thinking, envelope-pushing artistic expression, and not cliched electronic trash pop.
And so it begins.
Hello all. I’m hoping to use this space to echo my opinions on design, music, and code. I’ll also be posting various fun tidbits including but not limited to: my love affair with csound, synthesis techniques, minimalist studio setups, my loathing of web 2.0, and why I haven’t used FL Studio in well over a year.
In case you were wondering who I am, well, so am I. What I can say...